Ranked Battles 2. The second season of Ranked Battles has begun

Ranked battles Only available during prime time on select servers. Prime times may change during the season.

  • Weekdays:
    • RU5: 15:00 – 0:00 (Moscow time)
    • RU6: 11:00 – 1:00 (Moscow time)
    • RU8: 11:00 – 19:00 (Moscow time)
  • Weekend:
    • RU5: 18:00 – 0:00 (Moscow time)
    • RU6: 11:00 – 1:00 (Moscow time)
    • RU8: 9:00 – 19:00 (Moscow time)

IN last season We have achieved a good balance between the time and playing skills required for high performance. So the basic rules remain the same: 15 ranks, chevrons, three leagues and a rank protection system.

But some things will still change.

What is experience awarded for?

During past seasons ranked battles We encountered a misunderstanding among some players about how experience is awarded in battle. For example, the battle results page did not give a clear idea of ​​how the final value of earned experience is formed. There were situations when a player’s effectiveness in battle was obviously higher than that of others, but in the results of the battle he was lower in experience.

We think that such injustice can seriously spoil the mood, what do you think?

Overall, this time there will be enough information in the battle results window to give each player a clear idea of ​​the experience earned. It will look like this:

  • A new tab will appear in the battle results window with a section of detailed statistics for each player.
  • The overall experience value will be divided into three categories. By hovering your mouse over each of them, you will see the corresponding list of experience points earned.
1. Damage and destruction of equipment
  • Damage inflicted on enemy equipment.
  • Damage inflicted on enemy vehicle modules.
  • Destroyed enemy vehicles.
  • Bonus for total team damage. The value will be the same for the entire team and will not affect your position in the battle results. We understand that this factor does not directly depend on the personal actions of one player, but it provides greater transparency of calculations.
2. Help with damage
  • Assist in dealing damage: transmitting intelligence, placing on a caterpillar and stunning.
  • Capture and defend the base.
  • Initial detection of enemy vehicles.
3. Active fighting
  • For example, firing at a certain distance from the enemy, being within the radius of enemy fire, etc.

Yes, the rules have not changed, but let's go over the main points again.

There are 15 ranks available to you, to obtain which you will need different quantities chevrons:

Rank protection

As in previous season, the rank protection system will allow players to breathe a sigh of relief certain stages even in case of error. The 5th, 10th and 13th ranks will have protection against loss: before losing a rank, you will be able to play a certain number of battles without consequences.

  • At rank 5, 3 defeats are allowed.
  • At rank 10, 2 defeats are allowed.
  • At rank 13, 1 defeat is allowed.

Each defeat with the loss of a chevron will reduce the rank defense by one point. However, receiving even one chevron will completely restore protection.

Chevron distribution

At the end of the battle, chevrons are awarded to the 10 best players of the winning team and best player the losing team. If you are in the top three of the winning team, you will receive an additional chevron. If you finish the battle in the bottom ten of the losing team, you will lose your chevron. Having finished the battle in any of the remaining positions, you will keep all your chevrons, but you will not receive new ones.

This is what it will look like:

check yourself

To be on the leaderboard, you must achieve at least rank 6. It's not too difficult - but the same can't be said for further upward movement.

As before, you will receive one point for the first time you achieve a new rank. Once you reach rank 15, it's time for individual vehicles: for receiving five chevrons on a separate vehicle, you will earn an additional rank point and 25 bonds. You can track your progress in the game client and on our portal:

Awards

Rewards for reaching certain ranks remain the same. For example, for receiving rank 9 you will receive up to 1,500. The further you go, the more valuable the reward: for reaching rank 15 you will receive more than 4,500 and 3,500,000.

We've come up with another test for you - not a day without a surprise, huh?

From July 26, 5:00 (Moscow time) to August 16, 5:00 (Moscow time) the game will host new season ranked battles - which means you will again have the opportunity to show what you are capable of.

In the last season we achieved a good balance between time and game skills required for high performance. So the basic rules remain the same: 15 ranks, chevrons, three leagues and a rank protection system.

But some things will still change.

During past seasons of ranked battles, we encountered a misunderstanding among some players about how experience is awarded in battle. For example, the battle results page did not give a clear idea of ​​how the final value of earned experience is formed. There were situations when a player’s effectiveness in battle was obviously higher than that of others, but in the results of the battle he was lower in experience.

We think that such injustice can seriously spoil the mood, what do you think?

Overall, this time there will be enough information in the battle results window to give each player a clear idea of ​​the experience earned. It will look like this:

  • A new tab will appear in the battle results window with a section of detailed statistics for each player.
  • The overall experience value will be divided into three categories. By hovering your mouse over each of them, you will see the corresponding list of experience points earned.

Damage and destruction of equipment

  • Damage inflicted on enemy equipment.
  • Damage inflicted on enemy vehicle modules.
  • Destroyed enemy vehicles.
  • Bonus for total team damage. The value will be the same for the entire team and will not affect your position in the battle results. We understand that this factor does not directly depend on the personal actions of one player, but it provides greater transparency of calculations.

Damage Assist

  • Assist in dealing damage: transmitting intelligence, placing on a caterpillar and stunning.
  • Capture and defend the base.
  • Initial detection of enemy vehicles.

Active hostilities

  • For example, firing at a certain distance from the enemy, being within the radius of enemy fire, etc.

Yes, the rules have not changed, but let's go over the main points again.

There are 15 ranks available to you, to obtain which you will need a different number of chevrons:

Rank protection

As in the previous season, the rank protection system will allow players to breathe a sigh of relief at certain stages, even if they make a mistake. The 5th, 10th and 13th ranks will have protection against loss: before losing a rank, you will be able to play a certain number of battles without consequences.

  • At rank 5, 3 defeats are allowed.
  • At rank 10, 2 defeats are allowed.
  • At rank 13, 1 defeat is allowed.

Each defeat with the loss of a chevron will reduce the rank defense by one point. However, receiving even one chevron will completely restore protection.

Chevron distribution

At the end of the battle, chevrons are awarded to the 10 best players of the winning team and the best player of the losing team. If you are in the top three of the winning team, you will receive an additional chevron. If you finish the battle in the bottom ten of the losing team, you will lose your chevron. Having finished the battle in any of the remaining positions, you will keep all your chevrons, but you will not receive new ones.

This is what it will look like:

For getting into each league you will receive bonds, gold and premium account days, as well as unique styles and stripes, different for each league.

Award Styles

Styles can only be applied to Tier X vehicles.

Cards

Full list of maps for the new season of ranked battles:

  1. "Karelia"
  2. "Robin"
  3. "Himmelsdorf"
  4. "Prokhorovka"
  5. "Ensk"
  6. "Lasville"
  7. "Murovanka"
  8. "Siegfried Line"
  9. "Cliff", "Monastery"
  10. "Westfield"
  11. "El Halluf"
  12. "Aerodrome"
  13. "Redshire"
  14. "Steppes"
  15. "Fisherman's Cove"
  16. "Mannerheim Line"
  17. "Live Oaks"
  18. "Quiet Shore"
  19. "Tundra"
  20. "Paris"
  21. "Calm"

Enter the battle, get chevrons and earn rewards!

Ranked battles. Second season!

Very soon the next season of ranked battles will start in the world of tanks game. Start July 26 5:00 (Moscow time)and it will last until August 16, 5:00 (Moscow time). Like last time there will be one stage. You will have to go through all 15 ranks again in order to compete for the right to get into League 1! And there prizes await you - coupons (up to 8500!), silver, gold, premium days and much more.

No matter how much you waste your energy, nerves and precious time, you can buy from us upgrades of any rank, as well as a guaranteed entry into the first league! To do this, write to the operator.

FAQ

1. Why is the price so high?

Beta seasons of ranked battles were divided into stages and in each stage you had to reach rank 5. This season of ranked battles there is no division into stages and it turns out that three-fifths of the weekly ranks were combined into 15 ranks. Now you don’t have to order rank 5 3 times, but order 1 time. And if in the beta season the price for rank 5 was 1500 rubles, then in three weeks it was 4500 rubles. As you can see, the final price is even lower than last season.

You also need to take into account that they are very difficult and last longer than a regular battle in a random environment. Getting to rank 15 is not that easy, it takes several days of continuous play!

2. What equipment is needed for ranked battles?

For ranked battles you need. Each driver has his own preferences, and we also rely on what equipment is in the hangar. Overall on this moment Such tanks as ob.268/4, ob.430U, Super Conqueror, WZ-111 5A, Type 5 Heavy, TVP T 50/51, Object 277, IS-7 performed very well.

3. How many points do you need to get into the 1st league?

No fortune teller can answer this question. After all, it all depends on how many people score 6 points, this is the minimum number of points to be included in the overall standings. And also on how many points other players have. Let me give you an example: if 1000 people scored 6 points, then exactly 10% of the best of them will get into the 1st league, and that’s 100 people, and in order to get into this hundred you would have to score 1 point more than 101 players would have. As you already understand, it is impossible to predict the exact number of people who scored 6 points. Therefore, you can monitor your position every day and control how many points you are ahead or behind the one who takes 1st place in the 2nd league. Depending on this, you can order ranks for vehicles.

Or you can immediately use the service of guaranteed entry into, and then it will no longer matter. We ourselves will make sure that at the end of the season your account gets into the 1st league and you receive all the prizes.

4. What rewards will I receive at the end of the season?

The prizes this season are very interesting! If you received rank 15, then this means you have already earned at least 4500 bonds! And if you end up in the 1st league, the total will be 8500! In addition to this, you can get unique styles, stripes, medals, and personal reserves.

The second season of ranked battles has ended August 16 at 5:00 (Moscow time) . Rewards are already credited to accounts. Congratulations to the winners!

Ranked battles are only available during prime time on select servers. Prime times may change during the season.

  • Weekdays:
    • RU5: 15:00 - 0:00 (Moscow time)
    • RU6: 11:00 - 1:00 (Moscow time)
    • RU8: 11:00 - 19:00 (Moscow time)
  • Weekend:
    • RU5: 18:00 - 0:00 (Moscow time)
    • RU6: 11:00 - 1:00 (Moscow time)
    • RU8: 9:00 - 19:00 (Moscow time)

In the last season we achieved a good balance between time and game skills required for high performance. So the basic rules remain the same: 15 ranks, chevrons, three leagues and a rank protection system.

But some things will still change.

What is experience awarded for?

During past seasons of ranked battles, we encountered a misunderstanding among some players about how experience is awarded in battle. For example, the battle results page did not give a clear idea of ​​how the final value of earned experience is formed. There were situations when a player’s effectiveness in battle was obviously higher than that of others, but in the results of the battle he was lower in experience.

We think that such injustice can seriously spoil the mood, what do you think?

Overall, this time there will be enough information in the battle results window to give each player a clear idea of ​​the experience earned. It will look like this:

  • A new tab will appear in the battle results window with a section of detailed statistics for each player.
  • The overall experience value will be divided into three categories. By hovering your mouse over each of them, you will see the corresponding list of experience points earned.

1. Damage and destruction of equipment

  • Damage inflicted on enemy equipment.
  • Damage inflicted on enemy vehicle modules.
  • Destroyed enemy vehicles.
  • Bonus for total team damage. The value will be the same for the entire team and will not affect your position in the battle results. We understand that this factor does not directly depend on the personal actions of one player, but it provides greater transparency of calculations.

2. Help with damage

  • Assist in dealing damage: transmitting intelligence, placing on a caterpillar and stunning.
  • Capture and defend the base.
  • Initial detection of enemy vehicles.

3. Active hostilities

  • For example, firing at a certain distance from the enemy, being within the radius of enemy fire, etc.

Yes, the rules have not changed, but let's go over the main points again.

There are 15 ranks available to you, to obtain which you will need a different number of chevrons:


Rank protection

As in the previous season, the rank protection system will allow players to breathe a sigh of relief at certain stages, even if they make a mistake. The 5th, 10th and 13th ranks will have protection against loss: before losing a rank, you will be able to play a certain number of battles without consequences.

  • At rank 5, 3 defeats are allowed.
  • At rank 10, 2 defeats are allowed.
  • At rank 13, 1 defeat is allowed.

Each defeat with the loss of a chevron will reduce the rank defense by one point. However, receiving even one chevron will completely restore protection.

Chevron distribution

At the end of the battle, chevrons are awarded to the 10 best players of the winning team and the best player of the losing team. If you are in the top three of the winning team, you will receive an additional chevron. If you finish the battle in the bottom ten of the losing team, you will lose your chevron. Having finished the battle in any of the remaining positions, you will keep all your chevrons, but you will not receive new ones.

This is what it will look like:


check yourself

To be on the leaderboard, you must achieve at least rank 6. It's not too difficult - the same cannot be said for further upward movement.

As before, you will receive one point for the first time you achieve a new rank. Once you reach rank 15, it's time for individual vehicles: for receiving five chevrons on a separate vehicle, you will earn an additional rank point and 25 bonds. You can track your progress in the game client and on our portal:

Awards

Rewards for reaching certain ranks remain the same. For example, for receiving rank 9 you will receive up to 1,500. The further you go, the more valuable the reward: for reaching rank 15 you will receive more than 4,500 and 3,500,000.