Autumn relay games for preschoolers during the holidays. Sports entertainment for the preparatory group “Autumn relay races

This relay game involves teams, each of which lines up in a single column. At the start, in front of each team there are gymnastic sticks according to the number of players. A hoop is placed in front of each team, at a distance of 5-7 meters. The task of the relay participants is to take turns, at a signal, running out with sticks, placing them in rays around their hoop - “draw a sun.” The team that completes the task faster wins.

Postmen


Team game. In front of each team, at a distance of 5-7 meters, on the floor lies a thick sheet of paper, divided into cells in which the endings of names are written (cha, nya, la, and so on). Another sheet of paper with the first half of the name is cut in advance into pieces in the form of postcards, which are folded into shoulder bags. The first team numbers put their bags on their shoulders, at the leader’s signal, they rush to the paper sheet on the ground - the addressee, take out a postcard with the first half of the name from the bag and put it to the desired ending. When they return, they pass the bag to the next player on their team. The team whose mail finds its addressee faster wins the game.

Ride the sword


All competition participants line up in teams of 3 people. Each "three" of players gets a tight volleyball. At the signal from the leader, one of the three players, supported by the elbows of two other players, steps on the ball and rolls it. The group that reaches the finish line first wins.

Journey in the Dark


This game will require bowling pins and blindfolds according to the number of participants. Team game. The pins are placed in a “snake” pattern in front of each team. Teams holding hands and blindfolded try to go the distance without hitting the pins. The team whose team has the fewest pins knocked down will win the “trip.” The number of pins not knocked down equals the number of points.

Triple relay


Teams are divided into threes. The extreme participants stand with their backs towards the finish, and the middle one faces it. At the leader’s signal, the threes run to the finish line, change and run to the start: the outermost ones face, the middle one with their backs. The three at the start changes to the next one. Squads compete (girls and boys - one squad).

Soldiers get up


Inventory: 2 chairs, 2 sets of clothes (pants, hat, jacket). At the finish line, clothes are placed on a chair in front of each team. At the presenter’s signal “Rota, rise,” the first participants, having reached the chairs, put on the clothes they are lying on. Having put on their clothes, they run back to the start, take off their clothes and pass them on to the next player. He must get dressed and run to the chair, undress there, and back. And so on until all team members go through the dressing procedure.

Around the hoop


The participants in the game take turns guiding the gymnastic hoop along a flat path with strong movements of their hands. Then they try to catch up with him and have time to slip through him back and forth. Who will do it larger number time, that's the winner.

You can run the competition differently. Two hoops are placed three steps from one another. Two competitors strive to climb through the hoop as many times as possible within a minute, putting it on from top to bottom. The two fastest players compete against each other in the final.

Another option for playing with a hoop: take it with one hand and, with the movement of your fingers, make it rotate in place. The judge times the rotation until the hoop falls. They compete one by one, and if there are two hoops, they compete in pairs. Then the two best players meet in the final match.

Shuttle


A line is drawn in the middle of the site, not far from which two teams of 4-6 people line up. A representative of one of them goes to the line and jumps as far from the line as possible. A representative of the other team comes out to the mark where the representative of the first team jumped and jumps back to the line. After this, another representative of the first team again jumps in the opposite direction, and so on. If the last jump is beyond the line, then the team finishing the competition wins: the sum of the jumps of its members is greater. If the last jumper does not reach the line, then the victory is on the side of the team that started the game.

Chasing the ball


Two teams (4-6 people each) line up in two lines to the right and left of the leader and are calculated in numerical order. The presenter throws the ball as far forward as possible and loudly calls a number. Two participants in the game with this number rush to the ball to take possession of it and immediately throw it to their teammates. If this is successful, the team gets a point. In the event that the ball is intercepted by the opponent, the point is awarded to him. Then two lines line up again and the game continues. The host calls the numbers in any order, and to win you need to be careful. The team with the most points wins.

Circular "firing"


The game is played on the lawn. All participants stand in a circle and pass a volleyball to each other using a volleyball pass (from above or below). The one who made a mistake when receiving the ball or sent it inaccurately sits in the center of the circle. Participants in the game passing the ball around in a circle from time to time with a strong blow direct it at those sitting. If the ball is not caught by them and bounces, it is put back into play. If the player does not hit those sitting with the ball, he himself takes a place next to them. The circular “shooting” continues until one of the people sitting catches the ball. Then everyone sitting gets up and takes their place in a circle. And the participant in the game whose ball was caught by one of those sitting goes to the center of the circle.

Elusive cord


A four-meter cord (three connected jump ropes) is placed on the ground. Two competing participants in the game stand at different ends of the cord with their backs to its ends. At the leader’s signal, they simultaneously run to the left. The task of each of them is to run around the opposite end of the cord and return to their place. Next, the players must again stand with their backs to the cord, lean forward and, with their hand stuck between their slightly apart legs, pull the cord. Whoever manages to do this first wins. Then the second pair competes. Finally, a competition is held between the winners, where the best sprinter is identified.

Scout and sentry


The participants of the game are divided into two teams of 4-6 people, lined up on the court in rows 20 steps from each other and counted in numerical order. A volleyball is placed in the middle of the court. One team is given the name "scouts", the other - "sentinels". The presenter calls out a number loudly. Two players with this number rush towards the ball and stop one step away from it. One of them is a scout, the other is a sentry. The scout, making a series of movements (jumping in place, waving his arms, and so on), tries to distract the attention of the sentry (he is obliged to repeat all his movements after the scout), grab and carry the ball to his team. If the scout managed to grab the ball, but the sentry overtook him and hit him with his hand, he becomes a prisoner. IN otherwise The sentry is captured. The game continues until all team members have taken part. The team that manages to capture the most prisoners wins.

Fight for the flags


The playing area is divided by a transverse line into two equal sections. On the back side of both sections, zones 2 meters wide are outlined, in which 10 flags are placed. The players are divided into two teams and randomly located closer to their areas. At the leader’s signal, some of the players from both teams run towards the enemy, trying to grab more flags and take them to their side. The other part, defending the flags, tries to harass the opponents on their side. The salted one remains where it was touched, and the taken flag returns to its place. A player from his team can help the person who has been saluted by touching him with his hand. The rescued one again enters the general game.

Relay "Trains"


A starting line is drawn in front of the teams standing in columns (8-10 people each), and racks are placed 10-12 meters from each of them. medicine balls. At the leader’s signal, the first numbers from each team run to the racks, run around them, return to their column, but do not stop, but go around it and run to the racks again. When they cross the starting line, the second numbers join them, hugging the first ones by the waist. Now the two players run around the counter. In the same way, third numbers are added to them and so on. The game ends when the entire team depicting train cars (without releasing their hands) finishes, that is, the last player crosses the starting line. In Game huge pressure falls on the first numbers, so when the game is repeated, the participants in the columns are located in the reverse order.

Ice skating


The player puts on large galoshes and covers the distance back and forth.

Cross-country skiing


Draw two lines on the asphalt with chalk or a sharp object on the ground for each team. We will draw the lines intricately, in zigzags, so that they either move away or come closer. The participant is given 2 gymnastic sticks, which are now skis. At the signal, the players run, placing their feet only on the drawn lines, back and forth. While moving, you can help yourself with sticks.

Running on all fours


Running on all fours with your head forward, running on all fours with your head back, running on all fours with your back down and forward with your feet.

Running with a hoop


All team members take turns running to the turning point and back, twirling the hoop on their belts.

Squirrel carrying a nut


Prepare 5-7 hoops for each team, depending on the length of the distance, and one volleyball. Place the hoops on the ground so that you can jump from one to the next. Moreover, they may not lie on a straight line. The squirrel's task is to carry the nut - a volleyball ball, belching from tree to tree (from hoop to hoop), first to the turn and back. (you can give 2-3 balls)

Aquarius


You need to pour water from a bottle to another. Prepare two half-liter bottles with a narrow neck. Fill one of them with water. And leave the second empty and place it on a stool next to the turn and there, as quickly as possible, pour its contents into an empty bottle. However, he does not use any improvised means. When the water is poured, the “Aquarius” leaves the empty bottle on the stool, and with a full one returns to the team and passes it to the next one. They check who lost the least amount of water.

Water cannon


You need a bucket of water, a glass, skittles. Place a bucket of water and a glass at a distance of 5-6 meters from the starting line, and after another 2-3 meters place the pins in a row. The first one runs to the bucket, scoops up water with a glass, and then throws the glass towards the skittles. After that, he leaves the glass and returns back. The team's task is to knock down all the pins as quickly as possible. Try to splash the water so that it flies in a directed stream.

water bearer


Participants will have to carry a plate filled to the brim, while trying not to spill a drop back and forth. The plate is then passed to the next person. - the plate is held with one hand, - the plate is placed on the head and held with one hand.

Drawer


Needed: a tablespoon, deep plates and liter jars. The plate with water is placed 2-3 meters from the start line; it is better to place it on a stool. And the empty can is installed at the turn. The first one runs with a spoon to the plate, scoops up water with it and moves towards the jar to pour the water there. Then he returns back.

spring-cleaning


You need a floor rag, a basin of water, a bucket. A basin of water is placed next to the starting line, and a bucket on the turning line in the middle of the distance. The participant’s task: take the rag in his hands, at the judge’s signal, lower the rag and the basin so that it gets completely wet, then pull it out and run as quickly as possible to the bucket to squeeze out all the water that has been absorbed into the rag, return from behind and pass the rag to the next one. The rag needs to be wrung out more thoroughly.

Kayaking


You need to take a gymnastic stick (no more than 1 meter). The first one squats with gymnastic stick in hand. At the signal, he begins to move forward. At the same time, for each step she must touch the ground with a stick: for a step with her left foot - with the right end, for a step right foot- left end - 10 meters. He comes back running.

Bactrian camel


2 participants are running. They stand one after another, bend over, and the second holds his hand on the belt of the first. A volleyball is placed on each participant’s back. Both participants hold them with one hand to prevent the hump balls from falling to the ground.

Dr. Aibolit


Before the start of the relay, the team lines up in a column at the starting line. The first participant stands with a bucket or bag filled with skittles (there are 2 less than the participants). At a signal, the first one runs with a bucket to a certain mark and returns. It was he who made the way to Africa. Upon returning, he takes the pins out of the bucket one at a time and places them in turn for all participants, like thermometers, that is, under each armpit. Except the last one. He gives the bucket to the latter, but he himself goes aside and leaves the game. The participant who received the bucket quickly collects the pins from the team and again does the same as the first. Don't drop the pins on the ground (if they do, pick them up). The relay ends when only Aibolit and not a single patient remains.

Cinderella


You need a bucket, a broom and a dustpan, as well as 5 cubes for each team. Counter relay. On one side are Cinderella, on the other are stepmothers. The first Cinderella has a bucket, broom and dustpan in her hands. There are 5 cubes scattered along the line of movement from start to finish - garbage. The first participant moves forward, collecting cubes into a bucket along the way. At the same time, you cannot help yourself with your hands. That is, each time you need to put the bucket on the ground, put the cube on the scoop with a broom, then from the scoop into the bucket. When all the cubes are collected, Cinderella hands the bucket of cubes, a broom and a dustpan to her stepmother. The stepmother scatters the cubes along the entire line of movement. Transfers the tools to the new Cinderella.

eye of a needle


There are 2 or 3 hoops on the ground along the relay line. When starting, the first person must run to the first hoop, pick it up and thread it through himself. Then do the same with the next hoops. And so on the way back.

Rope walker Tibulus


Stretch an ordinary rope along the ground from start to finish. All players will take turns running along it until the turn, and on the way back they will try to jump the entire distance on one leg. In this case, you need to be careful: each time you put your foot on the rope, and not past it. Otherwise, the judge’s clap is heard, with which he warns of danger.

Kangaroo with baby


You need a medium-sized bag (or a backpack, or a bag), a volleyball and a rope. Bags or sacks are tied to the participants starting the relay at waist level. At a signal, participants place a ball in their bags and jump over the distance. It is prohibited to hold the bag with the cub with your hands. It is important that the baby does not fall out of the bag.

Kolobok


The first three animals will be replaced by skittles, and the last by a bucket. Each participant is a storyteller who will roll (kick) his bun ( soccer ball) between the pins. Having brought the ball to the bucket, the participant needs to throw the ball into the bucket without using his hands. You can try this as many times as you like. After the ball ends up in the bucket, the participant takes it out with his hands and quickly runs to the next player.

The Little Humpbacked Horse


The participant bends at the waist, takes the ball (ball) and places it on his back. To prevent the ball from falling during movement, you must hold it with your hands, while remaining in a half-bent state. But the participant will have to overcome obstacles, for example, three stools placed on the relay line (he will need to climb up and then jump off).

Rocker


The first one will take a yoke-stick (2 meters long) on ​​his shoulder, and the other two participants will help him hang two buckets of water (small full or large half-full) on the stick. The participant must run to the turn and return back to pass the “yoke” with buckets. If the bucket falls, the player will have to start over. The guys should help each other at the start.

Puss in Boots


The first participant, at the signal, must quickly put on big boots and quickly run to the finish line. It can be complicated. Place 3 pins along the route. Running past them, each participant must pause and bow, beautiful and original (3 bows).

Fox Alice and cat Basilio


2 participants. One bends one leg at the knee and holds it with his hand, remaining on one leg. The second one is blindfolded. The fox places his free hand on the cat's shoulders, and at a signal they cover the distance back and forth.

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Sports entertainment scenario for children senior group

"Autumn Relay Races"

Target: Arouse positive emotions in children through relay games.

Tasks:

    Fix the rules of relay games.

    Develop the ability to quickly change movements.

    Develop speed, agility, and reaction speed.

    Foster team spirit in children.

Equipment : 9 cones, 3 buckets, vegetables, 3 hoops, 3 balloons, 3 arcs, 6 medicine balls, rope, hoops.

Progress of the event

Children enter the hall to the music and sit on the benches

Host: Hello, guys! I am very glad to see you in our gym. Summer flew by quickly. Did you swim?...Sunbathed?...Runned barefoot on the grass and warm sand. Look, what do I have? (shows a yellow piece of paper)

Children: Leaf.

Instructor: That's right! Guess the riddle.

It was once green

Flew into our window.

Why did he turn yellow?

Who, friends, will we ask?

They will say: it has come... (autumn)

Right! Guys, do you want to get to the autumn meadow? And to get to the forest clearing, you need to do some magical exercises!!!

Children stand in a free order around the hall and repeat the movements after the instructor.

At the end of charging, the Hare appears (cries)

Instructor: What happened?

Hare: Autumn has come, winter is coming, summer is over! But I never learned to run and play. My friends the hares all gather in some kind of teams and play relay races, but I don’t even know what it is.

Host: Let's ask the guys, they will answer us.

Children answer the question

Host: Guys, let’s play autumn relay races today. And let's teach the bunny to play.

I announce the entertainment “Autumn Relay Races”. And the winners of each stage will receive an autumn leaf.

Relay race “The most dexterous and fastest”

Children run in a “snake” between the cones, return in the same way to their team, and pass the autumn leaf to the next participant.

Relay "Harvest"

Each team receives a bucket of vegetables. The first participant runs to the other side of the hall, puts vegetables on the “bed” (hoop), and returns to his team with an empty bucket. The next one runs, collects vegetables, etc.

Game "Hit the Target"

Children line up on a line, holding small figures (berries). On command they throw into buckets ( S= 1m.). All teams play in turns.

Outdoor game “The Smartest”

The hare reads the riddle, the one who knows the answer runs up to him and names the correct answer. If the answer is not correct, then the rights pass to the next command.

We were waiting for mother with milk,
And they let a wolf into the house...
Who were these
Small children?

Seven kids

    I bought a samovar
    And the mosquito saved her.

Fly Tsokotukha

    I went to visit my grandmother,

I brought the pies to her.

The Gray Wolf was watching her,

Deceived and swallowed.

Little Red Riding Hood

    Treats small children

Heals birds and animals

He looks through his glasses

Good doctor...

Aibolit

    She was a friend of the dwarves

And, of course, you are familiar with it.

Snow White

    This fairy tale hero

With a ponytail, mustache,

He has a feather in his hat,

I'm all striped,

He walks on two legs

In bright red boots.

Puss in Boots

Balloon relay

Participants with a balloon in their hands overcome an obstacle course: run, crawl under an arc, jump over medicine balls, run around a landmark and return to the team.

Relay race "Tug of war"

Outdoor game “Walk in the forest”

Hoops are laid out in the hall. Music plays, children move from hoop to hoop. The music stops - 1 child must remain in the hoop. The losers leave, the game continues, and the hoops are removed.

Host: You guys are great! Well, bunny, our kids taught you how to play relay races.

The hare thanks the guys. Photo for memory. Exit from the hall.

GKKP "Nursery - Garden No. 86", Pavlodar.

Sports entertainment:

Participated: Preparatory group.

Conducted by physical education instructor: Elena Nikolaevna Kirshina.

Pavlodar. 2015

Sports entertainment “Autumn relay races” for children preparatory group

Target: To form in children the need for healthy life.

Tasks:

improve motor skills, coordination of movements in space, dexterity;

consolidate the main types of movements in outdoor games;

evoke a positive, emotional response to exercises and outdoor games;

instill a love for physical education.

Equipment: birch leaves, 2 baskets, 20 cones, 2 pairs of galoshes, 2 boxes of things (hats, gloves, scarves), vegetables and fruits, music.

Children enter the hall accompanied by a sports march.

Instructor: “Hello guys, today we are holding autumn relay races with you, we will find out how strong, dexterous and fast you are. Are you ready to start competing? »

Children: "Yes"

Team greetings and motto.

Instructor: “First, we need to warm up, stand in a circle.”

Children repeat the movements of the instructor to the music.

Instructor: “Well done, now we can start the “autumn relay races”

Instructor:

The leaves were filled with sunshine,

The leaves are soaked in the sun.

They got full and heavy.

They rustled through the bushes,

We jumped on the branches.

The wind swirls gold,

Sounds like golden rain!

Instructor: Guys, what time of year is this poem about?

Children: About autumn

Relay race “Collect leaves”

Instructor: Children from each team will collect leaves from one tree, whoever goes first.

Instructor:

The earth and people need rain.

The rain has passed and there are puddles everywhere.

So that your feet don't get wet,

We put on galoshes

Let's play fun

Jump through puddles.

Relay race “Running in galoshes”

Relay "Through the Puddles" jumping on one leg.

Instructor: Autumn is a cold season.

In the next relay girls (one from each team) participate, they need to run to the finish line and walk from the finish line, demonstrating a new model of the autumn wardrobe.

"Relay of Animals"

The players line up in 2 columns, one at a time. Players in teams take on the names of the animals. Those standing first are called "elephants", second - "bunnies", third - "spiders", fourth - "frogs", fifth - "horses". A landmark is placed ahead. At the teacher’s command, team members must jump to a given place just like real animals do. The team that completes the task faster wins.

“Relay for captains” “The most accurate” (throwing cones into the basket).

Instructor: In autumn people harvest.

Game "Harvest" (children walk in a circle where vegetables and fruits are laid out to the music; at the end of the music they must have time to take the object; those who do not have time are eliminated). All children from the preparatory group participate.

Instructor: Dressed warmly, harvested the crops, jumped through puddles, now it’s time to relax.

Relaxation “The Sound of Rain”.

The jury sums up the results of our sporting event.

Awarding certificates of honor and prizes.

Relay game for preschoolers “Autumn Fun”

Sports game-relay race in kindergarten outdoors in autumn

This game - relay race can be useful in the work of kindergarten teachers, instructors physical culture working with middle and older children preschool age. The game can be used as a celebration of the arrival of autumn. It is advisable to spend it in the fresh air.

Necessary materials: costumes for heroes (Shustrik costume and Bystrik costume: bright pants and shirts, large caps of different colors), apples according to the number of participants, hoops according to the number of participants, two baskets, fake fruits according to the number of participants, handkerchiefs of 4 colors: red, orange , yellow and green (the number is one more than the number of participants), a music center, a recording of the song by the group “Barbariki” Friendship.

Progress of the event:

Presenter: Guys, it is no coincidence that we have gathered here with you today. We have gathered here for the “Autumn Relay Race”. I suggest you split into 2 teams. The first team will be called “Shustriki”, and the second “Bystriki”.

With a loud scream, Shustrik and Bystrik (disguised teachers) run out from around the corner.

Shustrik: Oh, oh, oh! How come we are late again…….

Bystrik: No, it wasn’t us who were late, but they didn’t invite us!

Presenter: Stop, stop! Who are you?

Shustrik: He is Quick.

Quick: He's Quick.

Presenter: Okay, where are you in such a hurry?

Quickie: How to go! Off to the competition!

Shustrik: For sports ones.

Presenter: Okay. You're almost there. Well, if you really want to participate in competitions, then join the guys.

Shustrik and Bystrik join the teams of the same name.

1 test.

For this test, pre-prepared dummies of fruit were laid out in a clearing near the game site.

Presenter: Guys, tell me, what is autumn rich in?

The children answer.

Presenter: Correct! Autumn is rich in various vegetables, fruits, and berries. She generously gives people her gifts, delighting us with various goodies. And people just have to collect them. Here is the first task for you: “You need to collect as many fruits as possible in the basket.” To do this, let's go to the clearing. You see how many fruits there are. Now, on my command, each player in turn will run up to the clearing as quickly as possible, pick up one fruit and run back to the team, throwing it into the basket. Then only the second player runs to the clearing for fruit. And so on, one by one. Once the clearing is empty, the test ends. Shustrik, Bystrik, line up one behind the other and, at my command, show the guys how to complete this task.

Reade set Go!

Shustrik and Bystrik complete the task.

Presenter: Well done! You did an excellent job. Guys, do you understand how to complete the task?

The children answer.

Presenter: That’s great. Reade set Go.

Children complete the task. As soon as all the fruits are in the children’s baskets, the presenter gives the command: “Stop the game!”

Presenter: The whole test is over! Let's calculate the results. Shustrik, Bystrik, this is the job for you.

Shustrik and Bystrik count the fruits in their teams' baskets.

The winners are announced. The score is given on the mark sheet.

Presenter: Congratulations to the winner, and we ask the loser not to be upset, the tests continue!

2 test.

Presenter: Guys, autumn is a time rich in colors. Look around how many bright leaves there are on the trees. What colors are the leaves?

The children answer.

Presenter: Yes, they are red and orange, yellow and slightly green still left. Now listen to the task. Each team member will receive a scarf of a certain color: red, yellow, orange, green. As soon as I pick up a yellow handkerchief, guys with yellow handkerchiefs will run up to me. If I raise a red handkerchief, guys with red handkerchiefs will run up to me. Do you understand the task? Shustrik, Bystrik, let's try.

Shustrik and Bystrik take a handkerchief in their hands, wait for the leader's command and run up to the leader at the exact moment when the leader picks up the handkerchief of the exact color that is in their hands.

Guys, do you understand the task?

The children answer.

The presenter distributes handkerchiefs to the children and announces the start of the test, which will be controlled by Shustrik and Bystrik. The test is repeated several times. Those children who did not complete the task correctly remain next to the leader. The team that doesn't have any mistakes wins. If everyone completed the task correctly, everyone gets a point. Points are recorded on a score sheet.

Host: Guys, you are so great! I suggest you relax a little and dance with Shustrik and Bystrik.

The song “Friendship” is turned on, performed by the group “Barbariki”, and the children perform a dance, repeating the movements that Shustrik and Bystrik show them.

Presenter: Guys, you are all great. But we need to continue testing.

3 test.

For this test, hoops are placed in the clearing according to the number of children.

Presenter: Guys, what else is special about autumn? How does it differ from other seasons of the year?

The children answer.

Presenter: Guys, it often rains in the fall. This means puddles appear. So puddles appeared in our clearing. Now the music will start and each of you should just walk, but as soon as the music ends, each of you should take a free puddle. Yes, yes, you heard right, today you are allowed to walk through puddles! True, not for real. Shustrik, Bystrik, help the guys and show them how to complete the task correctly.

As soon as the music is turned on, Shustrik and Bystrik walk through the clearing. The music stops and they quickly take the hoop they like.

Presenter: Guys, you understand everything.

The children answer.

Presenter: To the start, attention, march.

The music turns on, the children are walking, the music stops and the children occupy the free hoops. The music plays again and the children walk again. Shustrik and Bystrik remove several hoops. The music stops and the guys take up the empty hoops. Those who do not have enough hoops are eliminated from the game. And this continues several times until one winner remains. That team gets the point.

Marina Savelyeva

Marina Savelyeva

Games, relay races, competitions at the autumn holiday, leisure, entertainment.

Holidays are an important part of a child’s life, happy event, which allows you to demonstrate the skills and abilities acquired by the child as a result of training, develop the ability to live in a team, show your individuality, and provide the opportunity to receive a huge positive emotional charge. The colorfulness of the action, its mass character, emotions, accessibility of what is happening are necessary for the development of a creative personality. The educational, cognitive, aesthetic impact of holidays on a child is undeniable.

Outdoor games, relay races, competitions are an integral part of holidays, leisure, and entertainment in kindergarten.

Therefore, in my work on their preparation, I try to avoid formalism and monotony: I constantly include new games and relay races, and make my own attributes and materials for their implementation.

This material will be useful to music directors, educators, and physical education instructors in organizing Autumn holidays, autumn leisure activities and evenings of entertainment for preschoolers 5 - 7 years old.

Decoration of the music hall for the Autumn Festival.

Outdoor games

"Hang the leaves on the tree"

Attributes:

3 trees: “aspen”, “birch”, “rowan”, each with 5 hooks attached

15 leaves with fasteners - clothespins (5 pieces each in orange, yellow, burgundy)

Progress of the game:

We select three participants in the competition. We agree on which tree each of them will hang leaves on.

At one end of the hall we place trees, at the other end of the hall, opposite the trees, children lay out leaves on the floor in 3 piles according to the color of the tree crown.

When the music starts, participants take one leaf at a time, run to the tree, and hang it on a hook.


The winner is the one who hangs the fifth leaf first.


"Gather the peas into a pod"


Attributes:

4 "pods"

24 “peas” (plastic balls from the “dry pool”)

Progress of the game:

In the middle of the hall we place 2 large buckets with “peas”.

We select 8 participants in the game and divide into pairs. Four children stand in the corners of the hall, holding a “pod”. The four stand next to the buckets, facing their mate. When the music starts, children take one pea, run to their partner, put the pea in the “pod,” and return to the bucket for the next one.


The first couple to fill the “pod” (6 peas) wins.

Then the pairs change roles.


Estaf ety

"Gathering the Harvest"


Attributes:

10 bags of grain (5 pieces of different colors)

2 toy trucks

Progress of the game:

We line up in 2 teams of 5 people at one end of the hall. Each team has 5 bags of grain in front of them.

On the opposite side of the hall there are 2 large buckets - “barns”. But they are located “behind a deep ditch”, over which you will have to throw bags, trying to get into the “barn”. (“The ditch” can be identified by a tape laid across the hall 1 – 1.5 meters from the “barns”).

When the music starts, the first member of each team takes the bag, runs to the “ditch”, throws the bag with both hands, aiming for the bucket. Regardless of whether the child threw the bag into the bucket or not, he returns to the team, passes the baton to the second participant, hitting him on the hand. (etc., up to the fifth team member).

The team whose “barn” has the most bags of grain wins.

“We plant - we collect potatoes”

Attributes:

2 buckets

2 hoops

12 "potatoes"

2 wooden spoons

Progress of the game:

We line up in 2 teams of 5 people at one end of the hall. In front of each team there is a chair, on it there is a bucket with “potatoes” according to the number of participants, a spoon and the “winner’s hand”.

On the opposite side of the hall, opposite each team, there are 2 hoops - “Beds”.

When the music starts, the first participant takes a spoon, puts potatoes in it, carries it to the “bed”, “plants” - puts it in the hoop, runs to his team, gives the spoon to the second participant, and so on. etc.


The latter, having reached the team, takes the “winner’s hand”, hits the chair, and lifts it up.

The second part of the relay takes place in the reverse order: participants transfer “potatoes” from the garden bed to a bucket to harvest the crop.


Publications on the topic:

So the beautiful Autumn came to our kindergarten. She came to visit the guys junior group, and not empty-handed, but with a treat:.

In our kindergarten there was a matinee “Autumn is coming to visit us.” During the event, various characters (Hedgehog, Fox, etc.) came to visit.

(group of children 3–4 years old) I present to your attention a photo report autumn holiday which took place in our garden. If the leaves on the trees have turned yellow...

A hedgehog came to visit the children and brought a basket with him. What's in the basket is still a secret. Children sing songs and dance for the hedgehog. On holiday.

Games at a children's autumn party STEAM LOT Two teams participate in it. Fake mushrooms are laid out on the floor. At a signal, the team runs around the mushrooms like a snake along a “winding path.”

Autumn is a series of bright, attractive, memorable holiday calendar days for children. The autumn months are the gifts of a generous summer. And, of course, in.